pub struct Button { /* private fields */ }
Expand description
A simple push button with a contained view.
§Examples
§Button with an action
A button can be used to call an action when interacted with. Usually this is an event that is being emitted when the button is pressed.
Button::new(cx, |cx| Label::new(cx, "Text"))
.on_press(|ex| ex.emit(AppEvent::Action))
§Button without an action
A button can be used without an action and therefore do nothing when pressed. This is useful for prototyping and testing out the different styling options of a button without having to add an action.
Button::new(cx, |cx| Label::new(cx, "Text"));
§Button containing multiple views
A button can contain more than just a single view or label inside of it. This can
for example be done by using a HStack
or VStack
.
Button::new(
cx,
|cx| {
HStack::new(cx, |cx| {
Label::new(cx, "Hello");
Label::new(cx, "World");
})
},
);
§Button Variants
The style of a button can be modified using the variant
modifier from the ButtonModifiers
trait
by specifying the ButtonVariant
.
Button::new(cx, |cx| Label::new(cx, "Text"))
.variant(ButtonVariant::Accent);
Implementations§
Trait Implementations§
source§impl View for Button
impl View for Button
source§fn element(&self) -> Option<&'static str>
fn element(&self) -> Option<&'static str>
Specifies a name for the view type which can be used as an element selector in css. Read more
source§fn event(&mut self, cx: &mut EventContext<'_>, event: &mut Event)
fn event(&mut self, cx: &mut EventContext<'_>, event: &mut Event)
Handles any events received by the view. Read more
source§fn build<F>(self, cx: &mut Context, content: F) -> Handle<'_, Self>
fn build<F>(self, cx: &mut Context, content: F) -> Handle<'_, Self>
Builds the view into the tree and returns a handle which can be used to apply style and layout modifiers to the view. Read more
source§fn draw(&self, cx: &mut DrawContext<'_>, canvas: &Canvas)
fn draw(&self, cx: &mut DrawContext<'_>, canvas: &Canvas)
Provides custom drawing for the view. Read more
fn accessibility(&self, cx: &mut AccessContext<'_>, node: &mut AccessNode)
Auto Trait Implementations§
impl Freeze for Button
impl !RefUnwindSafe for Button
impl !Send for Button
impl !Sync for Button
impl Unpin for Button
impl !UnwindSafe for Button
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.