Struct AccessNode
pub struct AccessNode { /* private fields */ }
Expand description
Wrapper around an accesskit node builder, a node id, and a list of children to be added to the node.
Implementations§
§impl AccessNode
impl AccessNode
pub fn new_from_parent(parent_id: NodeId, index: usize) -> AccessNode
pub fn add_child(&mut self, child: AccessNode)
pub fn add_child(&mut self, child: AccessNode)
Adds a child accessibility node.
pub fn set_role(&mut self, role: Role)
pub fn set_role(&mut self, role: Role)
Sets the role of the node.
pub fn set_text_direction(&mut self, text_direction: TextDirection)
pub fn set_text_direction(&mut self, text_direction: TextDirection)
Sets the direction of any text within the node.
pub fn set_text_selection(&mut self, text_selection: TextSelection)
pub fn set_text_selection(&mut self, text_selection: TextSelection)
Sets the specified selection of any text within the node.
pub fn set_bounds(&mut self, bounds: BoundingBox)
pub fn set_bounds(&mut self, bounds: BoundingBox)
Sets the accessibility bounds of the node. This is not the same as the layout bounds.
pub fn set_character_lengths(&mut self, character_lengths: impl Into<Box<[u8]>>)
pub fn set_character_positions( &mut self, character_positions: impl Into<Box<[f32]>>, )
pub fn set_character_widths(&mut self, character_widths: impl Into<Box<[f32]>>)
pub fn set_word_lengths(&mut self, word_lengths: impl Into<Box<[u8]>>)
pub fn set_numeric_value_step(&mut self, value: f64)
pub fn set_numeric_value(&mut self, value: f64)
pub fn set_numeric_value_jump(&mut self, value: f64)
pub fn set_min_numeric_value(&mut self, value: f64)
pub fn set_max_numeric_value(&mut self, value: f64)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AccessNode
impl RefUnwindSafe for AccessNode
impl Send for AccessNode
impl Sync for AccessNode
impl Unpin for AccessNode
impl UnwindSafe for AccessNode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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