Expand description
Context types for retained state, used during view building, event handling, and drawing.
Structs§
- Access
Context - A context used for configuring the accessibility features of a view.
- Access
Node - Wrapper around an accesskit node builder, a node id, and a list of children to be added to the node.
- Context
- The main storage and control object for a Vizia application.
- Context
Proxy - A bundle of data representing a snapshot of the context when a thread was spawned.
- Draw
Context - A context used when drawing a view.
- Event
Context - A context used when handling events.
- Localization
Context - Resource
Context - A context used when loading images.
- Window
State
Enums§
- Proxy
Emit Error - Errors that might occur when emitting an event via a ContextProxy.
Constants§
- CURRENT
- The ‘current’ entity which is used for storing lens map mapping functions as per above.
- MAPS
- Store of mapping functions used for lens maps.
- MAP_
MANAGER - ID manager for lens map functions.
Traits§
- Data
Context - A trait for any Context-like object that lets you access stored model data.
- Emit
Context - A trait for any Context-like object that lets you emit events.
- Event
Proxy - Tree
Props - Trait for querying properties of the tree from a context.