Struct WindowState
pub struct WindowState {
pub window_description: WindowDescription,
pub scale_factor: f32,
pub needs_relayout: bool,
pub needs_redraw: bool,
pub redraw_list: HashSet<Entity>,
pub dirty_rect: Option<BoundingBox>,
pub owner: Option<Entity>,
pub is_modal: bool,
pub should_close: bool,
pub position: WindowPosition,
}
Fields§
§window_description: WindowDescription
§scale_factor: f32
§needs_relayout: bool
§needs_redraw: bool
§redraw_list: HashSet<Entity>
§dirty_rect: Option<BoundingBox>
§owner: Option<Entity>
§is_modal: bool
§should_close: bool
§position: WindowPosition
Trait Implementations§
§impl Clone for WindowState
impl Clone for WindowState
§fn clone(&self) -> WindowState
fn clone(&self) -> WindowState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for WindowState
impl Debug for WindowState
§impl Default for WindowState
impl Default for WindowState
§fn default() -> WindowState
fn default() -> WindowState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for WindowState
impl RefUnwindSafe for WindowState
impl Send for WindowState
impl Sync for WindowState
impl Unpin for WindowState
impl UnwindSafe for WindowState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.