vizia::vg

Struct Color4f

#[repr(C)]
pub struct Color4f { pub r: f32, pub g: f32, pub b: f32, pub a: f32, }

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§r: f32§g: f32§b: f32§a: f32

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impl Color4f

pub const fn new(r: f32, g: f32, b: f32, a: f32) -> Color4f

pub fn as_array(&self) -> &[f32; 4]

pub fn as_array_mut(&mut self) -> &mut [f32; 4]

pub fn is_opaque(&self) -> bool

pub fn fits_in_bytes(&self) -> bool

pub fn to_color(self) -> Color

pub fn to_bytes(self) -> u32

pub fn from_bytes_rgba(color: u32) -> Color4f

pub fn to_opaque(self) -> Color4f

Trait Implementations§

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impl AsRef<Color4f> for Color4f

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fn as_ref(&self) -> &Color4f

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Color4f

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fn clone(&self) -> Color4f

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Color4f

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<Color> for Color4f

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fn from(src: Color) -> Color4f

Converts to this type from the input type.
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impl From<Color> for Color4f

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fn from(color: Color) -> Color4f

Converts to this type from the input type.
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impl From<RGB> for Color4f

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fn from(rgb: RGB) -> Color4f

Converts to this type from the input type.
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impl From<u32> for Color4f

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fn from(color: u32) -> Color4f

Converts to this type from the input type.
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impl Index<usize> for Color4f

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type Output = f32

The returned type after indexing.
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fn index(&self, index: usize) -> &f32

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for Color4f

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fn index_mut(&mut self, index: usize) -> &mut f32

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<&Color4f> for Color4f

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type Output = Color4f

The resulting type after applying the * operator.
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fn mul(self, scale: &Color4f) -> Color4f

Performs the * operation. Read more
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impl Mul<f32> for Color4f

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type Output = Color4f

The resulting type after applying the * operator.
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fn mul(self, scale: f32) -> Color4f

Performs the * operation. Read more
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impl Mul for Color4f

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type Output = Color4f

The resulting type after applying the * operator.
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fn mul(self, scale: Color4f) -> Color4f

Performs the * operation. Read more
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impl PartialEq for Color4f

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fn eq(&self, other: &Color4f) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Pixel for Color4f

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fn matches_color_type(ct: ColorType) -> bool

true if the type matches the color type’s format.
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impl Copy for Color4f

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impl StructuralPartialEq for Color4f

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyEq for T
where T: Any + PartialEq,

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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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fn as_any(&self) -> &(dyn Any + 'static)

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Calls U::from(self).

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