Struct vizia_core::animation::KeyframeBuilder
source · pub struct KeyframeBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> KeyframeBuilder<'a>
impl<'a> KeyframeBuilder<'a>
pub fn display(self, val: impl Into<Display>) -> Self
pub fn opacity(self, val: impl Into<Opacity>) -> Self
pub fn clip_path(self, val: impl Into<ClipPath>) -> Self
pub fn transform(self, val: impl Into<Vec<Transform>>) -> Self
pub fn transform_origin(self, val: impl Into<Position>) -> Self
pub fn translate(self, val: impl Into<Translate>) -> Self
pub fn rotate(self, val: impl Into<Angle>) -> Self
pub fn scale(self, val: impl Into<Scale>) -> Self
pub fn border_width(self, val: impl Into<BorderWidth>) -> Self
pub fn border_color(self, val: impl Into<Color>) -> Self
pub fn border_top_left_radius(self, val: impl Into<LengthOrPercentage>) -> Self
pub fn border_top_right_radius(self, val: impl Into<LengthOrPercentage>) -> Self
pub fn border_bottom_left_radius( self, val: impl Into<LengthOrPercentage>, ) -> Self
pub fn border_bottom_right_radius( self, val: impl Into<LengthOrPercentage>, ) -> Self
pub fn outline_width(self, val: impl Into<BorderWidth>) -> Self
pub fn outline_color(self, val: impl Into<Color>) -> Self
pub fn outline_offset(self, val: impl Into<LengthOrPercentage>) -> Self
pub fn background_color(self, val: impl Into<Color>) -> Self
pub fn background_image(self, val: impl Into<Vec<BackgroundImage<'a>>>) -> Self
pub fn background_size(self, val: impl Into<Vec<BackgroundSize>>) -> Self
pub fn shadow(self, val: impl Into<Vec<Shadow>>) -> Self
pub fn color(self, val: impl Into<Color>) -> Self
pub fn font_size(self, val: impl Into<FontSize>) -> Self
pub fn caret_color(self, val: impl Into<Color>) -> Self
pub fn selection_color(self, val: impl Into<Color>) -> Self
pub fn left(self, val: impl Into<Units>) -> Self
pub fn right(self, val: impl Into<Units>) -> Self
pub fn top(self, val: impl Into<Units>) -> Self
pub fn bottom(self, val: impl Into<Units>) -> Self
pub fn child_left(self, val: impl Into<Units>) -> Self
pub fn child_right(self, val: impl Into<Units>) -> Self
pub fn child_top(self, val: impl Into<Units>) -> Self
pub fn child_bottom(self, val: impl Into<Units>) -> Self
pub fn col_between(self, val: impl Into<Units>) -> Self
pub fn row_between(self, val: impl Into<Units>) -> Self
pub fn width(self, val: impl Into<Units>) -> Self
pub fn height(self, val: impl Into<Units>) -> Self
pub fn min_width(self, val: impl Into<Units>) -> Self
pub fn max_width(self, val: impl Into<Units>) -> Self
pub fn min_height(self, val: impl Into<Units>) -> Self
pub fn max_height(self, val: impl Into<Units>) -> Self
pub fn min_left(self, val: impl Into<Units>) -> Self
pub fn max_left(self, val: impl Into<Units>) -> Self
pub fn min_right(self, val: impl Into<Units>) -> Self
pub fn max_right(self, val: impl Into<Units>) -> Self
pub fn min_top(self, val: impl Into<Units>) -> Self
pub fn max_top(self, val: impl Into<Units>) -> Self
pub fn min_bottom(self, val: impl Into<Units>) -> Self
pub fn max_bottom(self, val: impl Into<Units>) -> Self
Auto Trait Implementations§
impl<'a> Freeze for KeyframeBuilder<'a>
impl<'a> RefUnwindSafe for KeyframeBuilder<'a>
impl<'a> !Send for KeyframeBuilder<'a>
impl<'a> !Sync for KeyframeBuilder<'a>
impl<'a> Unpin for KeyframeBuilder<'a>
impl<'a> UnwindSafe for KeyframeBuilder<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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T: Any,
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