Function vizia::vg::gradient_shader::sweep_with_interpolation
pub fn sweep_with_interpolation<'a>(
center: impl Into<Point>,
_: (&[Color4f], impl Into<Option<RCHandle<SkColorSpace>>>),
pos: impl Into<Option<&'a [f32]>>,
mode: SkTileMode,
angles: impl Into<Option<(f32, f32)>>,
interpolation: impl Into<Interpolation>,
local_matrix: impl Into<Option<&'a Matrix>>,
) -> Option<RCHandle<SkShader>>