Struct vizia::vg::gpu::gl::FramebufferInfo
#[repr(C)]pub struct FramebufferInfo {
pub fboid: u32,
pub format: u32,
pub protected: skgpu_Protected,
}
Fields§
§fboid: u32
§format: u32
§protected: skgpu_Protected
Implementations§
§impl FramebufferInfo
impl FramebufferInfo
pub fn from_fboid(fboid: u32) -> FramebufferInfo
pub fn is_protected(&self) -> bool
Trait Implementations§
§impl Clone for FramebufferInfo
impl Clone for FramebufferInfo
§fn clone(&self) -> FramebufferInfo
fn clone(&self) -> FramebufferInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FramebufferInfo
impl Debug for FramebufferInfo
§impl Default for FramebufferInfo
impl Default for FramebufferInfo
§fn default() -> FramebufferInfo
fn default() -> FramebufferInfo
Returns the “default value” for a type. Read more
§impl PartialEq for FramebufferInfo
impl PartialEq for FramebufferInfo
impl Copy for FramebufferInfo
impl Eq for FramebufferInfo
impl StructuralPartialEq for FramebufferInfo
Auto Trait Implementations§
impl Freeze for FramebufferInfo
impl RefUnwindSafe for FramebufferInfo
impl Send for FramebufferInfo
impl Sync for FramebufferInfo
impl Unpin for FramebufferInfo
impl UnwindSafe for FramebufferInfo
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.