Type Alias Drawable
pub type Drawable = RCHandle<SkDrawable>;
Aliased Type§
struct Drawable(/* private fields */);
Implementations
§impl RCHandle<SkDrawable>
impl RCHandle<SkDrawable>
pub fn draw(&mut self, canvas: &Canvas, matrix: Option<&Matrix>)
pub fn draw_at(&mut self, canvas: &Canvas, point: impl Into<Point>)
pub fn snap_gpu_draw_handler( &mut self, api: GrBackendApi, matrix: &Matrix, clip_bounds: impl Into<IRect>, buffer_info: &Handle<SkImageInfo>, ) -> Option<RefHandle<SkDrawable_GpuDrawHandler>>
pub fn make_picture_snapshot(&mut self) -> RCHandle<SkPicture>
pub fn generation_id(&mut self) -> u32
pub fn bounds(&mut self) -> Rect
pub fn approximate_bytes_used(&mut self) -> usize
pub fn notify_drawing_changed(&mut self)
§impl<T> RCHandle<T>where
T: NativeRefCounted + NodeSubtype,
impl<T> RCHandle<T>where
T: NativeRefCounted + NodeSubtype,
pub fn as_base(&self) -> &RCHandle<<T as NodeSubtype>::Base>
pub fn as_base_mut(&mut self) -> &mut RCHandle<<T as NodeSubtype>::Base>
Trait Implementations
§impl<H> ConditionallySend for RCHandle<H>where
H: NativeRefCountedBase,
RCHandle<H>
is conditionally Send and can be sent to
another thread when its reference count is 1.
impl<H> ConditionallySend for RCHandle<H>where
H: NativeRefCountedBase,
RCHandle<H>
is conditionally Send and can be sent to
another thread when its reference count is 1.
§impl<N> Debug for RCHandle<N>where
N: NativeRefCounted,
RCHandle<N>: DebugAttributes,
impl<N> Debug for RCHandle<N>where
N: NativeRefCounted,
RCHandle<N>: DebugAttributes,
§impl<T> Deref for RCHandle<T>where
T: NativeRefCounted + NodeSubtype,
impl<T> Deref for RCHandle<T>where
T: NativeRefCounted + NodeSubtype,
§impl<T> DerefMut for RCHandle<T>where
T: NativeRefCounted + NodeSubtype,
impl<T> DerefMut for RCHandle<T>where
T: NativeRefCounted + NodeSubtype,
§impl<N> Flattenable for RCHandle<N>where
N: NativeFlattenable + NativeRefCountedBase,
impl<N> Flattenable for RCHandle<N>where
N: NativeFlattenable + NativeRefCountedBase,
§impl<N> From<&RCHandle<N>> for RCHandle<N>where
N: NativeRefCounted,
A reference counted handle is cheap to clone, so we do support a conversion
from a reference to a ref counter to an owned handle.
impl<N> From<&RCHandle<N>> for RCHandle<N>where
N: NativeRefCounted,
A reference counted handle is cheap to clone, so we do support a conversion from a reference to a ref counter to an owned handle.