Function vizia_core::vg::perlin_noise_shader::fractal_noise
pub fn fractal_noise(
base_frequency: (f32, f32),
num_octaves: usize,
seed: f32,
tile_size: impl Into<Option<ISize>>,
) -> Option<RCHandle<SkShader>>
👎Deprecated since 0.65.0: Use the skia_safe::shaders module