vizia::vg::perlin_noise_shader

Function turbulence

pub fn turbulence(
    base_frequency: (f32, f32),
    num_octaves: usize,
    seed: f32,
    tile_size: impl Into<Option<ISize>>,
) -> Option<RCHandle<SkShader>>
👎Deprecated since 0.65.0: Use the skia_safe::shaders module