vizia::vg::gradient_shader

Function linear

pub fn linear<'a>(
    points: (impl Into<Point>, impl Into<Point>),
    colors: impl Into<GradientShaderColors<'a>>,
    pos: impl Into<Option<&'a [f32]>>,
    mode: SkTileMode,
    flags: impl Into<Option<Flags>>,
    local_matrix: impl Into<Option<&'a Matrix>>,
) -> Option<RCHandle<SkShader>>