vizia::vg::gpu

Type Alias YUVABackendTextures

pub type YUVABackendTextures = Handle<GrYUVABackendTextures>;
Expand description

A set of BackendTextures that hold the planar data for an image described a YUVAInfo.

Aliased Type§

struct YUVABackendTextures(/* private fields */);

Implementations

§

impl Handle<GrYUVABackendTextures>

pub fn new( info: &Handle<SkYUVAInfo>, textures: &[RefHandle<GrBackendTexture>], texture_origin: GrSurfaceOrigin, ) -> Option<Handle<GrYUVABackendTextures>>

pub fn textures(&self) -> Vec<RefHandle<GrBackendTexture>>

pub fn texture(&self, i: usize) -> Option<RefHandle<GrBackendTexture>>

pub fn yuva_info(&self) -> &Handle<SkYUVAInfo>

pub fn num_planes(&self) -> usize

pub fn texture_origin(&self) -> GrSurfaceOrigin

Trait Implementations

§

impl<N> AsRef<Handle<N>> for Handle<N>
where N: NativeDrop,

§

fn as_ref(&self) -> &Handle<N>

Converts this type into a shared reference of the (usually inferred) input type.
§

impl<N> Clone for Handle<N>
where N: NativeDrop + NativeClone,

§

fn clone(&self) -> Handle<N>

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for Handle<GrYUVABackendTextures>

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl<N> Drop for Handle<N>
where N: NativeDrop,

§

fn drop(&mut self)

Executes the destructor for this type. Read more
§

impl<N> Hash for Handle<N>
where N: NativeDrop + NativeHash,

§

fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
§

impl<N> PartialEq for Handle<N>
where N: NativeDrop + NativePartialEq,

§

fn eq(&self, rhs: &Handle<N>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl<N> RefWrapper<N> for Handle<N>
where N: NativeDrop,

§

fn wrap_ref(native: &N) -> &Handle<N>

§

fn wrap_mut(native: &mut N) -> &mut Handle<N>

§

fn inner(&self) -> &N

§

fn inner_mut(&mut self) -> &mut N

§

impl<N> ValueWrapper<N> for Handle<N>
where N: NativeDrop,

§

fn wrap(native: N) -> Handle<N>
where N: NativeDrop,

§

fn unwrap(self) -> N

§

fn inner(&self) -> &N

§

fn inner_mut(&mut self) -> &mut N

§

impl Send for Handle<GrYUVABackendTextures>

§

impl Sync for Handle<GrYUVABackendTextures>