Struct Style
pub struct Style {
pub name: StyleSet<String>,
pub role: SparseSetGeneric<usize, Role>,
pub default_action_verb: SparseSetGeneric<usize, DefaultActionVerb>,
pub live: SparseSetGeneric<usize, Live>,
pub labelled_by: SparseSetGeneric<usize, Entity>,
pub hidden: SparseSetGeneric<usize, bool>,
pub text_value: SparseSetGeneric<usize, String>,
pub numeric_value: SparseSetGeneric<usize, f64>,
pub text: SparseSetGeneric<usize, String>,
/* private fields */
}
Expand description
Stores the style properties of all entities in the application.
Fields§
§name: StyleSet<String>
§role: SparseSetGeneric<usize, Role>
§default_action_verb: SparseSetGeneric<usize, DefaultActionVerb>
§live: SparseSetGeneric<usize, Live>
§labelled_by: SparseSetGeneric<usize, Entity>
§text_value: SparseSetGeneric<usize, String>
§numeric_value: SparseSetGeneric<usize, f64>
§text: SparseSetGeneric<usize, String>
Implementations§
§impl Style
impl Style
pub fn scale_factor(&self) -> f32
pub fn logical_to_physical(&self, logical: f32) -> f32
pub fn logical_to_physical(&self, logical: f32) -> f32
Function to convert logical points to physical pixels.
pub fn physical_to_logical(&self, physical: f32) -> f32
pub fn physical_to_logical(&self, physical: f32) -> f32
Function to convert physical pixels to logical points.
pub fn add(&mut self, entity: Entity)
pub fn remove(&mut self, entity: Entity)
pub fn needs_restyle(&mut self, entity: Entity)
pub fn needs_relayout(&mut self)
pub fn needs_access_update(&mut self, entity: Entity)
pub fn needs_text_update(&mut self, entity: Entity)
pub fn needs_text_layout(&mut self, entity: Entity)
pub fn clear_style_rules(&mut self)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Style
impl RefUnwindSafe for Style
impl Send for Style
impl Sync for Style
impl Unpin for Style
impl UnwindSafe for Style
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.