pub struct Position {
pub x: PositionComponent<HorizontalPositionKeyword>,
pub y: PositionComponent<VerticalPositionKeyword>,
}
Fields§
§x: PositionComponent<HorizontalPositionKeyword>
§y: PositionComponent<VerticalPositionKeyword>
Implementations§
Trait Implementations§
impl StructuralPartialEq for Position
Auto Trait Implementations§
impl Freeze for Position
impl RefUnwindSafe for Position
impl Send for Position
impl Sync for Position
impl Unpin for Position
impl UnwindSafe for Position
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source§unsafe fn clone_to_uninit(&self, dst: *mut T)
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