Enum Display
pub enum Display {
Flex,
None,
}
Expand description
Determines whether an entity will be rendered and acted on by the layout system.
To make an entity invisible to rendering but still visible to layout, see Visibility
.
Variants§
Flex
The entity will be rendered and acted on by the layout system.
None
The entity will not be rendered and acted on by the layout system.
Trait Implementations§
§impl ResGet<Display> for Display
impl ResGet<Display> for Display
fn get_ref<'a>( &'a self, _: &'a impl DataContext, ) -> Option<LensValue<'a, Display>>
fn get(&self, _: &impl DataContext) -> Display
impl Copy for Display
impl Eq for Display
impl StructuralPartialEq for Display
Auto Trait Implementations§
impl Freeze for Display
impl RefUnwindSafe for Display
impl Send for Display
impl Sync for Display
impl Unpin for Display
impl UnwindSafe for Display
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
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§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
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Checks if this value is equivalent to the given key. Read more
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fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
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